Implementing an intuitive mutation operator for interactive evolutionary 3D design

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dc.contributor.author Byrne, Jonathan
dc.contributor.author McDermott, James
dc.contributor.author Galván-López, Edgar
dc.contributor.author O'Neill, Michael
dc.date.accessioned 2010-11-24T14:37:57Z
dc.date.available 2010-11-24T14:37:57Z
dc.date.copyright 2010 IEEE en
dc.date.issued 2010-07
dc.identifier.uri http://hdl.handle.net/10197/2577
dc.description Congress on Evolutionary Computation, IEEE World Congress on Computational Intelligence, Barcelona, Spain, 18-23 July 2010 en
dc.description.abstract Locality - how well neighbouring genotypes correspond to neighbouring phenotypes - has been described as a key element in Evolutionary Computation. Grammatical Evolution (GE) is a generative system as it uses grammar rules to derive a program from an integer encoded genome. The genome, upon which the evolutionary process is carried out, goes through several transformations before it produces an output. The aim of this paper is to investigate the impact of locality during the generative process using both qualitative and quantitative techniques. To explore this, we examine the effects of standard GE mutation using distance metrics and conduct a survey of the output designs. There are two different kinds of event that occur during standard GE Mutation. We investigate how each event type affects the locality on different phenotypic stages when applied to the problem of interactive design generation. en
dc.description.sponsorship Science Foundation Ireland en
dc.description.uri Conference details en
dc.description.uri http://www.wcci2010.org/ en
dc.format.extent 338325 bytes
dc.format.mimetype application/pdf
dc.language.iso en en
dc.publisher IEEE en
dc.relation.ispartof 2010 IEEE Congress on Evolutionary Computation (CEC) [proceedings] en
dc.relation.requires CASL Research Collection en
dc.subject Evolutionary design en
dc.subject Mutation en
dc.subject Grammatical evolution en
dc.subject Genetic programming en
dc.subject Evolutionary computation en
dc.subject Natural computing en
dc.subject.lcsh Evolutionary computation en
dc.subject.lcsh Computer graphics en
dc.subject.lcsh Genetic programming (Computer science) en
dc.subject.lcsh Natural computation en
dc.title Implementing an intuitive mutation operator for interactive evolutionary 3D design en
dc.type Conference Publication en
dc.internal.availability Full text available en
dc.internal.webversions Publisher's version en
dc.internal.webversions http://dx.doi.org/10.1109/CEC.2010.5586485 en
dc.status Peer reviewed en
dc.identifier.doi 10.1109/CEC.2010.5586485
dc.neeo.contributor Byrne|Jonathan|aut| en
dc.neeo.contributor McDermott|James|aut| en
dc.neeo.contributor Galván-López|Edgar|aut| en
dc.neeo.contributor O'Neill|Michael|aut| en
dc.description.admin au ti ke ab - 24/11/10 RB en


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